Real photographs of studio facade are used to give a realistic representation of the space. Low opacity apha channel is used for the window areas, allowing it to be partially transparent.
This is the texture i used for my threshold. It is a combination of solidity, translucency and transparency. The red tile texture from the balcony is used for the torsional moment which reflects the distorted nature of the courtyard.
In distance my threshold closes and becomes unnoticeable as it merge with the studio facade. But when the avatar approaches my threshold, it extrude horizontally towards the avatar, releasing 'the moment'. The avatar experiences the 2 dimensional surface transit into a 3 detrimental space.
In distance my threshold closes and becomes unnoticeable as it merge with the studio facade. But when the avatar approaches my threshold, it extrude horizontally towards the avatar, releasing 'the moment'. The avatar experiences the 2 dimensional surface transit into a 3 detrimental space.
Inside my threshold, the avatar see the surrounding view constantly being distorted due the dynamic torsional space. Particle scripts are then added after crayfishyfishyfishy Manx's onion shaped obstructions. The particles are coherent colour with RiRi Rain's threshold. The particles alters the hue and clarity of the surrounding and the ahead studio space.
Working together with RiRi Rain, crayfishyfishyfishy Manx, and Melody snowfield, our threshold will take the avatar across the courtyard to the studio space and back. In the process of crossing between the two spaces the avatar will be challenged to fight her/his way through the obstructions of our thresholds. Once the avatar has pass through the obstructions, and activated the extrusion of my threshold which leads to the opened space studio, they feel a sense of relief and freedom.
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